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Complementary Shaders r5.8 Development Version 3

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Complementary Shaders r5.8 Development Version 3
DESCRIPTION

Changes over r5.8_dev2:

Changes for both Voxy and Distant Horizons support;

Added real-time shadows to lod chunks using screen-space shadowing. All thanks to Capt Tatsu for letting me use his implementation from BSL Shaders

Changes to Voxy mod support:

Reduced SSAO intensity on Voxy chunks

Fixed enabling "Atmosphere Color Multipliers" making translucents in Voxy chunks look much darker

Fixed nether portals in Voxy chunks not having any emission

Fixed reflections in Voxy chunks showing impossible geometry when moving the camera quickly

Added support for the "Infinity Room" building trick that shaders often break. This change removes directional shading from item frames

Rebalanced Nether dimension atmosphere when using high render distances with high Nether View Limit values

Fixed leather armor pieces not being hidden by the "Hide Armor" IntegratedPBR feature

Fixed Glow Item Frames having outside lighting in closed areas

Removed the IntegratedPBR lava brightness pulsing mitigation tweak because it doesn't seem to work well anymore

Emin PATREON 17 favs
VIEWS1
FILES3 files
POSTEDFeb 18, 2026
ARCHIVEDFeb 18, 2026