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Complementary Shaders r5.8 Development Version 5

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Complementary Shaders r5.8 Development Version 5
DESCRIPTION

Changes over r5.8_dev4:

Changes for both Voxy and Distant Horizons support;

Water caustics and colored shadows now fade away towards the edge of real chunks

World Outline effect now fades away towards the edge of real chunks

Fixed very low performance in the Nether when Border Fog is disabled or when Nether View Limit is set to Limitless

Changes to Voxy mod support:

Tweaked border fog distance to better match the recently updated Voxy render distance

Reincreased ambient occlusion in Voxy chunks to better match regular terrain

Changes to World-Space Reflections, all thanks to @FoZy STYLE

Improved performance of world-space reflections, resulting in up to 5% fps increase depending on the situation

Improved ambient occlusion inside world-space reflections

Added improved World Outline calculation that is only enabled when PBR reflections are on. All thanks to @plazmal

Added "Distance Scaled World Outline" option which makes the size of World Outline scale properly with the world

Added foliage shading for the upcoming Golden Dandelion item

Fixed a flickering reflection issue that happened when World Space Reflections, Cloud Shadows, and Double Reimagined Clouds settings are enabled at the same time

Fixed an issue that resulted in reflections disappearing behind glass when observed at steep angles and from far away

Emin PATREON 15 favs
VIEWS1
FILES3 files
POSTEDMar 18, 2026
ARCHIVEDMar 18, 2026