I'm sorry this was a long draught since the latest changes took a long time to debug on top of me getting sick at the last moment. Now we are finally getting back to the story content which should arrive soon.Download link: https://strive4power.itch.io/strive-conquest
Changelog
0.11.0e
Slightly reduced Staves MATK bonus and rebalanced ATK bonus
Archer class now grants some passive ATK
Added warning to cursed items beingdestroyed on equipping normal item when cursed was already equipped
Fixed characters being stuck on certain spots when being disabled
Fixed some combat effects not stacking correctly
Fixed some items and curses giving not applying their bonuses correctly
Fixed mana gains from certain effects not being logged properly
Fixed elemental protection buff damaging targets on apply
Fixed berserker passive not going into cooldown correctly
Fixed Lizard skin not being harvestable
Minor Paperdoll fixes
Minor missing text fixes
Added Spanish translation (thanks to Yucrack)
0.11.0d
Fixed events disabling characters
Fixed a couple issues with stat display
Fixed resurrection spell
0.11.0c
Added 3 new random events
Added new Resistance stat to slave training, removed 3 day training cooldown, added Loyalty as trait unlock for subordinates
Fixed Amelia and Aire character obtaining issues
Fixed an issue with classes improving factors
Fixed some item and skill issues
0.11.0b
Fixed enemy stats and various combat effects not working
0.11.0a
Fixed large amount of bugs, errors and performance issues
0.11.0
Revamped effect system to be modifiable and support saves
Old saves can't be imported or loaded anymore, from this point the previous save files should be supported automatically
Added random events for characters
Added empire capital and arena (wip)
Added stat change description from events
Fixed dwarf capital shop having no items
Nerfed damage scaling from physics/wits for player characters
Rebalanced more enemies and encounters
Added italian localization (thanks to Scarichino)
Revamped the way loot lists are stored
Fixed disentegrate being skill instead of spell and not scaling from MATK