It’s been a busy period with lots of changes recently, and we’ve been working on both Act 4 and character side quests. My initial plan was to finish Act 4 before the second half of the year, and the results are kind of mixed so far. At the moment, only Rouge’s part of Act 4 has been released, while Erdyna’s quest and the second part of Rouge’s quest (where you refuse to recruit her) are currently being wrapped up. Lira’s questline is also mostly done, but I’m still not entirely satisfied with it, so I’m not sure about adding it just yet.
Either way, it’s likely we’ll finish these parts by the end of May, which would make Act 4 around 60% complete. I’d expect the final part of Act 4 to be finished the month after that. Even though it’s going to be longer than Erdyna’s and Rouge’s parts, it will feature the act’s climax, which makes it significantly bigger than those. Still, development has been fairly productive overall.
So what happens next? It’s hard to say how long Act 5 is going to take, but my goal is to finish it by 2027 (which in development usually means it will take longer). Without secret endings and various bonus content, I’d estimate it could be completed in around 3 months.
Side Characters
As mentioned before, Lira’s questline will likely be added sooner rather than later. After that, we might finally be able to redesign Kurdan as female and give her an actual questline. Besides the Act 4 characters, only Hara would still be missing a proper one although she's also involved in Act 4 story.
Side Mechanics
First of all, there have been a lot of localization improvements. If we receive the remaining translations, about 98% of the game will support localization, which is a pretty major achievement considering how much had to be corrected from the initial GUI implementation. At the moment, the Italian and Chinese localizations should be fairly up to date, with more updates slowly being supplied by fans.
New Daily Events
In the next update, we’ll be adding more random daily events to the pool. For now, it’s only around 8 events, but I can already see a lot of potential for race- or personality-specific events, as well as making characters relatives of existing characters.
Tool Categories
The next update will add dedicated slots for all tools, so you won’t need to keep swapping them back and forth anymore.
Boss Revamps
We are finally starting to revamp story bosses into proper fights. Ramont from Daisy’s questline has already been reworked, and Hector (Cali’s quest) along with the Demoness from the first act will arrive in the next release.
Post-Act 4 Content (June+)
Now let’s talk a bit about the content planned after Act 4.
The story itself, while quite extensive, realistically shouldn’t take too much time on its own. The real question is the mechanics that will complement it, on top of the improvements already mentioned. To be honest, I’ve wanted to expand the settlement system for a while now, and recently I’ve been getting better ideas for how it could work. The final story act of the game also feels like the right place to expand the management aspects further.
Exploration Map
In the latest version, the Manhunt stat was introduced, but there’s still room for improvement and potentially adding a scouting mechanic as well.
Sex Minigame
The sex minigame itself could also use some long-awaited improvements, but I’d like to hear your feedback on what you’d like to see from it.
So that’s most of what I wanted to talk about as we move toward the finale of the game. Feel free to leave your feedback and suggestions, and thank you for your attention and support.
P.S. We also have a Twitter/X account now, where I’ll occasionally post notes and updates about the game. So if you’ve been waiting for that, feel free to follow: Twitter/X account