Happy New Year everybody!
I came here to tell you more about the future of my games and patreon.
It has been an incredible time working on Potion Shop Schwesterherz! Thank you for all your support and thank you for playing!
This will be a long post. I hope you'll find the time to read it, cause it contains a lot of information. Please have a look at it if you like my games <3
About Potion Shop Schwesterherz:
Steam release?I looked into it again and I doubt that I got a chance with my game. Maybe I try anyway in the future, but the game certainly needs time to get adjusted.
Android version?I will give this a try in the first half year of 2026. I can't promise anything, but I'll let you know if I can pull it off. My mobile phone is 10 years old, I don't even know, if I can playtest it on this old thing, lol.
Updates?I will upload a new version every now and then. I assume people will find issues along the way. And after enough issues accumulated I will fix those and upload a new version. New content updates are possible, but not on my mind right now.
Free version?The patreon release will get public at some point. Most likely when I'm done to like 80% with my new game or so. With 'done' I mean representable as an early alpha; like I did with all my games.
Working on a new project is always exciting, but also very scary. Potion Shop means stability. But all good things have to end. I worked 5 years on this game. The same amount that I spent on 'zum Damenhaus'. To be honest I thought I'd take only 4, but I wasn't ready back then. Now there is everything inside the game that I wished for.
As I said: PSS means stability. Take a look at this patreon graph:
See this drop that I marked with a red circle? That's the time I developed Potion Shop in 2020. The boost before this was the final release of zum Damenhaus. As a creator it's a risk to work on something new, especially, if you can't share any builds with your patrons. They rely on your word and trust you.
This is probably the biggest reason, why early access games (not only lewd ones) are stuck in development hell for ages: The uncertainty to leave a good project behind and try something new is concerning. (Thinking about it: Don't even AAA developers have those issues?)
In any case, I will do this big step right now. And I hope I can count on your support during this uncertain time.
What content can you expect on this patreon, till the first version of the new game is done?
I will tell you on which topics I currently work on the game, like a level, new characters, certain game mechanics and so on. Whenever I do so I will talk about my expectations and revealing more information about my new game. Keep in mind that I wanna keep some things hidden a while before release. The title of the game for example. I will reveal things step by step.
About the new game (Title is yet a secret. I will call it SB from now on):
How long will development take till version 0.1?For PSS and zDh I needed 9 months. I assume I will take about the same time with SB, but I already worked on it a bit in the last few months. With a little luck I can reduce that time by 1-2 months, cause of my previous work.A big adventage is that I don't need to switch dev engines this time. I can keep creating in Unity and C#; what I'm familiar with.For now you can count on a release at late summer / early autumn.
SB will also have a WebGL build like PSS?That's the plan.
And Android?Ehm, if I can get PSS to work, I can see doing it on SB as well. Although PSS should actually work better on it; talking about the controls.
What will the new game be about?I make a list with some general points that I revealed to the public already here and there:
SB will be a sidescroller/platformer
the style and pixel art will be the same
the focus will lie more on action this time, compared to PSS
it will have a fantasy setting again
it plays in the same universe as PSS and zDh
the main character will be a completely new character
some characters from PSS will return as side characters
the fetishes will be the same as in PSS
SB focuses even more on clothing than PSS. Mix and match will be possible and they get integrated into the game mechanics as well
Everything else will get revealed step by step. I will also make some public posts every now and then to share roughly what I worked on so far.
Alright, that should be it! I probably forgot something, so feel free to ask more questions in the comments; I will answer all of them.
And nowI really wish you a great start into the new year!
Yourrandom Crow