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SB Devlog #8 (Beatrice)

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SB Devlog #8 (Beatrice)
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Happy sunday, folks!Let me introduce you to the most important side character in my new game:

Beatrice!

Personality:TBH: I don't really know yet. I will work it out when creating some actual dialogues between her and Susette. I don't wanna go to stern, but I also don't wanna go to loose/casual.

Backgroundstory:Beatrice is a high succubus and the leader of a dungeon. She has many servants to keep this dungeon running; which are indeed needed, cause of the stressful work.

For the people who were attentive: Yes, it is the same mistress that Eleanor from Potion Shop Schwesterherz was talking about!

Her relation to Susette:This one connects quite a few dots: Thanks to the help of a random Crow, Susette is able to summon Beatrice. Viewing Susette as worth, Beatrice lends her her succubus powers. Finally Susette is strong enough to be a real sorceress! The only thing that Beatrice is asking for, is that Susette shall help her out in gathering a resource called 'Mana Essence' every now and then (this will be the part the gameplay is about).

Naturally, this new gained powers come with a few sideffects: People and monsters react... strange when being around Susette. She has to get used to it. Luckily she can use this behaviour to her advantage and regenerate Health and Mana when engaging with those creatures. But since her body is still adapting to those new powers, Susette can easily get carried away: Having to much sex in a row makes her go sex crazed. A state which should be prevented at all cost.

Gameplay wise, you will notice how she talks, teases and fucks differently, depending on her current state: From shy girl to dominant semen demon; Susette can be quite neurotic when it comes to that topic.

I hope you like Beatrice. Her name was the last thing I had to consider. I'm quite happy with it.

What's next?I will work on texts and localisation/translation. Not certain dialogues per sé, but implementing the system that makes this possible; as it was in PSS. I was quite happy with how I solved this there, but looking it up now on the internet, the common practise changed by using google sheets now as the main source of localisation work. In PSS I basicially had one, big, simple textfile that had every words and sentences listed; so my translators could work on it easily. That doesn't mean it will be auto translated! It just means that me and my translators will move to another type of file to work with.

The new method with google sheets has the adventage that, if I make changes in the original file, I don't have to adjust it in retrospect (since I had to wait for my translators to give me back that one, certain textfile in their langauge).

I need to do more research though. I need a good translation system before I work on the actual system that handles the dialogues. (And you probably already figured: My new game will have the same type of dialogue mechanic, that PSS and zDh had. You know, when Sonja talks to Linda, for example.)

Alright, that's it so far!

You will hear from me soon!

Yourrandom Crow

I get the risk of Beatrice using her whip on me (wait, is that a bad thing? 🤔), but here is a picture of her naked. 😳

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POSTEDMar 22, 2026
ARCHIVEDMar 22, 2026