This update has muscle slider, extra body scales, device tool, custom pose extra restraint toggle, knight outfit and other stuff.
Thank you for the support! The updates have been taking 2 months to make lately, huh. When I launched this Patreon I had to spend all my time on this to get updates done in time and it was not good for my mental and physical health. So I'm simply taking better care of myself while still spending most of my time on this... But that’s not the only excuse, I'm also bad at planning which I’m trying to improve.
Next I want to work on:
Improving the face animations and it's system so can make characters express more emotions easily, also this will maybe make it easier for me to finally add more personality stuff. I will also add emotion selection for custom pose.
'characters tickling each other' feature, maybe at first it will be a smaller version of the feature that works through the pose system
These are things that I've already been planning and have a general idea on how to do them.
I don't know if these will be done for the next update but I hope so.I have also been working on a beach/jungle environment, no idea when it will be done.. Basically there's a million things I want to work on and everything takes time.
08.09 v3
Custom Pose: Improved how the restraints work
Fixed an issue with slapping
26.08 v2
Creation: Fixed character loading wrong values if extra scale toggle was turned on
Game: Fixed characters with extra scale having wrong breast bone rotation
Character Creation
Muscle slider, adds muscle detail and slightly changes shape of some body parts. Can find it under the size slider.
I'm not an expert on muscle or anatomy but I like muscles so I looked at references and just made it how I like it. May improve it later.
Added a toggle for higher max values for body sliders, some people wanted to make some part scales even bigger. You can find the toggle under the muscle slider.
I have updated some of the character colliders and code relating to this but there still may be issues with large scales. It's difficult to make the colliders match the body shape perfectly.
a warning will appear saying "High values may cause clipping, collision or other issues"
Device
Added new device tools: roller and tiny roller
Some device arms target can be changed to bellybutton. Open the device arm settings and notice how some of the arms target can be changed
Rope: Added rope alt pose. Also improved the foot rotation for this device so the feet are more together.
Custom Pose
Added extra restraint toggles under the selection. Currently the basic restraint only has one extra toggle: chest. There could be more later.
Clothing
Knight character clothing set: KnightDress, Armor_0_Chest/Shoulder/Arms/Boots, necklace
a clothing preset has been added for this
When pulling clothing you can press ctrl (control key) to start pulling much further and without pulling the clothing off. Press right click to make it stay.
This is a quick temporary thing for people who want a wedgie feature.
Audio
Added one new laugh audio
Other
Creation: Added character preset: Knight
Settings: Added ambient occlusion toggle. It basically gives extra shadows to everything.
It may give unwanted shadows if really up close to the characters face but other than that I think it looks good.
Character: Some character colliders optimized, gives a small improvement with multiple characters
Known issues:
- VR: Hand collision with breast is bad with breast scale higher than 100
Mega link for files:
Mega download link for 0.29 v3
If the mega folder shows empty make sure you are in List View from top-right.Refresh this page if the link doesn't work (the link may change)
Features/Stuff I will work on at some point:
-Multiple characters feature: other characters interacting with/tickling each other
-Custom audio loading for other sounds
-Adjust specific body parts sensitivity
-Futa
There is a help menu in the game settings top right that shows controls and other stuff.
Save files:
The game creates a "Save" folder in "Tickle Prison Laboratory_Data".
There you can find SaveData file which has the settings saved. Saved characters will appear there as separate files.
You can copy the save folder from older versions to newer.