This update brings the Tickler Mode / Characters tickling each other feature.
Thank you for the support and patience! Took forever to get this out again... This update focuses on features but next update I will try to focus on other content like a new device, maybe clothing or other stuff.
02.12 v4
Fixed face gag animations and other minor stuff
01.12 v3
Tickler Mode:
Fixed distance issue and other minor things and improved arm rotations
Can now unmirror/use one hand and bellybutton precise tickle works when not mirrored
Custom Pose: Improved leg rotations for cross-legged sitting, might help other poses too
For 'Disable Laugh Resist' and 'Disable Small Laugh' added global/linked toggle which makes it affect all characters.
VR: Fixed movement collision issues
Custom Pose
Added toggle for 'tickler mode'
Added toggle 'IK follows chest' for moving the arms with the chest
Tickler mode
Character can now be a tickler which makes their hands act like tickle tools
Accessed through the Custom Pose mode
You can select the hands by clicking on the characters hand or the button in the tool menu
Characters or their devices interacting with other characters might have collision issues. Planning on updating the physics.
Character hands don't have tool sounds yet. Planning on updating the tool sound system.
Currently tickler will always use both hands. It's still missing obvious things like poking and using other tools instead of hands.
Some bugs or issues with the animations are expected. The feature will be improved later.
Environment
Added Dungeon_1
It's an asset that I liked the look of. Wasn't perfect out of the box so had to fix some meshes, lighting and other stuff but it wasn't that bad.
Still have lots of plans for future environments
Character Creation
Lips color opacity can now be adjusted
Other
New file system, can sort and favorite, favorites will appear at top of the list
IMPORTANT: Save location has changed. Read the bottom of this post for more info.
character filename doesn't matter anymore, game will find all .json files in the folder
game will convert saved scenes and poses to separate files in the save folder
if you had any scenes or poses saved they were located in SaveData.json, they will be converted to files
BACKUP your save folder just in case if you care about your saves
Scenes now save current environment, there's a toggle for not loading the scenes environment
Settings: Added toggle for shadows, before they were just disabled on Low quality setting
Free camera movement is now smoother
Character face and armpit textures changed slightly
they might be updated more later, nothing is final currently, every single thing in this project is still considered unfinished
Unity version updated from 2021.3.24f1 to 2021.3.45f2 because of security updates
It also updated Post Processing which does the Ambient Occlusion and it fixed the shadow issues when the camera is close to a character
Mega link for files:
Mega download link for 0.30 v4
IMPORTANT: Save location has changed. Read the bottom of this post for more info.
If the mega folder shows empty make sure you are in List View from top-right.
Refresh this page if the link doesn't work (the link may change)
There is a help menu in the game settings top right that shows controls and other stuff.
Save files:
The game creates a "Save" folder in the game folder. There you can find a SaveData file which has the settings saved.
Saved characters will appear as separate files in Save\Character\
You can copy the save folder from older versions to newer.