Hey folks. In and out today. Long day
Average dev week here, no major news or obstacles, just the usual grind.
Writing this week will be focused mostly on our big fight for the update, which Is often not as fun to write. I'll be trying a different method than I have before on layout with it this update because I'm hoping it will make it easier for organization, proofing and testing purposes. My test folk deal with enough shit, hoping to ease it up a bit for them. I mentioned last week I was deciding on the placement of some scene resolutions, I decided they work better a bit further into the update, better flow I think. On the art end no new projects or anything particular just average renders.
That's mostly it for this week, a quick note our monthly Blue Belt stream will be this Sunday the 26th at 1pm Pacific/4pm Eastern. I'll probably be catching up on some customs and other work I need to do so it will be spoiler free. Thank you as always for the support and I hope you have a lovely and safe week.
Sláinte