Hey hey!
Now that update 14 has been out for over a week, I think it's safe to start sharing some of the assets for it that I felt like I couldn't share before it came out. Sometimes assets are big spoilers of the build and, well, for the sake of the experience, I'd rather wait a little! I think this would definitely be an example of that.
This CG was meant as a presentation of Edwin in his demon "form", so to speak! The version of the how the "cutscene" goes in the game right now was made with the ending of the build in mind. It might actually change a little in the next build, as well. The plan is to follow it up with another CG, actually! A more elaborate one that encompasses the tavern as a whole. Blain and I have been working hard on that one, and it's much bigger than this one! I'm excited to finish it up and show it!
It's not completely ready, but since it's no longer a spoiler, I'll show it or at least parts of it in the coming weeks as it gets done! The wait for Update 15 is actually a great time to be a preview patron because man, I have a lot to show!
Blain and I are working on a different CG for something else at the same time (more on that later). So many CGs lately, whew! But I think they're fun to see and enhance the game a lot, so when I don't need the game's art budget for any pressing sprites or anything Blain and I figure out other ways to expand and improve the game as a whole with what people want to see. :)
We'll be seeing previews of the sprite of transformed Edwin very soon too. They're almost ready, and I'm excited to show that as well! So much to see! You'll all be able to get a better look at him as a whole with it. ;)