Hello guys and anti-guys, Shine here and I want to share latest game changelog!A lot of disgusting bugs fixed and a̶d̶d̶e̶d̶ ̶s̶o̶m̶e̶ ̶n̶e̶w̶ game now looks much better.Preview video (Will be process to 1080 after some time)
Changelog:-Looting system updated. Looting process is now instant.-Added "close" sound for lootable metal box.-Added looting sounds for zombies.-Fixed bug where looting a dead body with one or more looted items returned that items to dead body loot pool.-Added global pause function to music handler. Game sounds will be paused when the game is paused.-Added 3D audio source for lootable objects.-Added sounds for pause/resume game.-Character interaction system improved. -Characters will not talk about quests if quest state doesn't allow it. -Characters now have "continue" state for dialogue, if your choice will reset the dialogue, character will not meet you with they default message. -Adriano redesigned for new character system.-Updated Adriano's house loading logic, fixed bug where Adriano's references to objects in memory can't be loaded because Adriano disabled by default.-Added dialogue exit lock for Unfinished dialogues.-Charlotte dialogues updated with new improvements.-Added Adriano starting dialogue with game logic.[Exp queue algorithm updated]-Exp will be queue in dialogues and will be given when conversation finished.-Added queue order for each type of exp: Survival Exp -> Reputation -> Lust. Exp of each type will be given in turn at a certain interval if received.-Lust is now calculate during dialogue depend on player's choices.-Lust handle mechanic removed from dialogue tree and added to choice button event.-Added dynamic Take/Finish quest logic for dialogue tree. Desired quest will be determined by quest state.-Added dialogue for Adriano leading to the quest to kill monsters.-Fixed bug where initial tracked quest can't be marked in a journal on new game start.-Added quest state to characters, if you take/finish quest from this character, their state will be changed. -Quests now determine which character can issues them.-Added quest marker position to quest Goal instance. Quests with multiple goals will be update quest marker position to current goal target position.-Fixed bugs in quest initialization logic (completed quest displays like in progress quest, bugs with quest marker position after loading etc).-Fixed bug where girl's hair shader renders the completely transparent hair tail if hair tail in front of main hair (camera view).-Fixed bug when some base camp environment objects were not shootable.-Updated rifle reloading animation (Still bad, not completed).-Fixed bug where dialogue tree couldn't open a dialogue and displayed solid window.-Added dialogue for Adriano after shooting training.-Added shooting training quest skip choices.-Added CharacterData struct for handling dynamic characters state.-Characters data added to save system.-Fixed bug where Charlotte couldn't talk about quests when "A new beginning" quest finished.-Fixed bug where Adriano couldn't talk about job after loading saved game.-Fixed bug where after disable track a quest the quest still marked like tracked.-Added stop quest tracking by click on tracked quest in journal.-Added quest marker hide while interact with characters.-Fixed bug where body sliders position in customization menu is weird.-Fixed bug where some clothes react on breast size change without a cloth on the chest.-Improved motion amplitude for retreat skill for more realistic acrobatic jump.-Changed movement vector for retreat skill from -camera point direction to direction of monster who grabbed the girl.-Removed run lock in the houses, Caroline can run, but can't sprint.-Shooting mechanic updated from physical bullets to raycast for 100% accuracy and correct close target.-Bullet trail updated for new shooting mechanic.-Fixed bug with zombie head collider physics where rising zombie were immune to damage.-Shotgun fire mechanic updated for new shooting system, shotgun now works perfect.-Added bullet spreading for weapon.-Added real-time weapon behavior update if weapon data changed.-Weapon Data ready for weapon upgrade system.