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Ashe 1.1 Dev Build Release!

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Ashe 1.1 Dev Build Release!
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Update (May 2, 2025):

The Ashe Early-Access build will now launch alongside SDA’s updated 4.2 early access schedule on May 7–8. VO is already mastered and stable - I’m just taking a few extra days to bake in final polish and avoid crunch.

(If you missed the SDA dev post, feel free to scroll up!)

Thanks again for the patience - almost there!

Hey fam! Fresh out of the oven: the first dev‑test build of Ashe 1.1 is ready for hands‑on feedback. This package is content‑complete and 100 % shippable, but it still needs your eyes (and ears) on:

Audio mastering (temp mix in place)

General bug‑hunting / odd dialogue triggers

Balance tweaks

Known caveats

The Bocksten Cloak add‑on isn’t in yet (SMP tweaks still WIP).

Audio levels will be finalised closer to early‑access.

Headline Features to Explore

500 + new lines – greetings, farewells, stealth/killmove banter, “Campfire Talks,” romance flourishes, and more.

Chapter 6 Rolen overhaul – three moral paths (Mercy, Measured Justice, Total Vengeance), new mini‑boss, and EP‑reactive dialogue.

20‑year timeline retcon – Ashe now has proper history and maturity behind her story beats. (Rewrites and new dialogue branches in Chapter 1 - new audio logs by Canas along with Ashe reactions and scenes with Canas)

Yorha 2B armour recognition – special lines if you’re rocking the iconic outfit.

Default canon name “Kalin” (custom names coming in 1.2). (Triggerable anytime after Chapter 1 - A Borrowed Soul).

Ashe Plug - (Healing Mechanic) - unlocked after chapter 1. Talk to her and it should unlock the mechanic.

Spell forget option, balance tweaks, plug‑crafted healing item, etc...

Plus a mountain of bugfixes (yes, Rolen’s house finally stays put!).

Full blow‑by‑blow changelog lives on my site ➜ [Martimius Mods – Planned Content Article]

🧪 What I’d love testers to focus on

Dialogue flow

Do new greetings fire in the right places (inns, cities, dungeons)?

Any mismatched lip‑sync or obvious repeats?

Chapter 6c (Rewrites)

(This should be triggerable on saves that did not start Chapter 6 or "One for All" yet. But if you wanna test this on saves that have already completed Chapter 6 or on new saves, type "startquest MM_AMQ_06cNEW" in the console).

Branch logic and mini‑boss difficulty.

To test different EP, please type the following...

(in the console) SetPapyrusQuestVar MM_FriendshipQuest EthicalPoints_var XX (XX is for the following)...

0 == aggressive

4-10 == balanced

11+ == more compassionate

Ashe reacts differently depending on these values.

Performance & bugs

Any Papyrus errors, quest stalls, or NPC pathing weirdness?

Check the new aftermath props outside Rolen’s cabin (cart/corpses clean‑up).

Yorha & armour commentary

Lines trigger reliably? No outfit false‑positives?

Balance

New sword damage (Ebony 22) feel fair?

Healing device craft cost // gameplay balance reasonable?

Script sheet is here so you can see intended dialogue or progression for particular features/quests

🛠 Quick Install (PC)

(If using or testing YorHa 2B Attire Commentary - https://www.nexusmods.com/skyrimspecialedition/mods/50833)

Backup your save (just in case).

Remove/disable previous Ashe versions.

Install the FOMOD and choose your options.

Re‑run Bodyslide / Nemesis if you use them.

Load your game and enjoy!

(Safe on existing saves, but remember: dev builds can bite.)

How to report issues

Drop bugs or impressions in the #ashe‑troubleshooting channel on Discord, comment right here, or send DMs. Screens, logs, and repro steps are always appreciated!

Enormous thanks for stress‑testing this beast and helping me keep quality sky‑high without burning out. Have fun digging into the new content-and let me know what you break!

Marty

martimius PATREON 19 favs
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FILES4 files
POSTEDApr 22, 2025
ARCHIVEDApr 22, 2025