*-5 measly things. I have been more aggressive with completing events/mechanics or cutting them out if it was taking me too long to get anywhere (I did drop the unfinished stuff I mentioned in my last post, for example). In the end I still have a handful of things left to address, but time ran out this month (my IRL issues ended up mattering, after all). I am still going to call this the 1.0 release, though, since I'll mainly focus on my next game now, and I'll tackle the remaining items by leaving a week or so for Caliross every month until I am done with these minor details. Honestly, I might cut even more from the list, I just couldn't get around to evaluating them with a clear mind in time for the update. The game still needs walkthrough updates and (most likely) bug fixes, so we should transition out of Caliross smoothly.
Sorry for the poll not happening this month, but I didn't know what to ask about. I'll probably post something this week, however, asking if you guys are interested in a post-mortem of the game, or if I should focus right away on giving out more details about TOTDC 2 (before any demo is out, that is).
Anyway, enough of me yapping, enjoy the last fully fledged release for Caliross, at least for now!
https://mega.nz/file/AcYxnZTB#flh2rt4Mq3Im9QYfLMkzmzlfvqjxGvW25S2p-GuvPcM
Changelog:
Expanded a little the bimbo variant for Kyle's scene if you submit to him;
Added final random event on the ship;
Added final random drunk event at Solina beach;
Tweaked Yef's final scene slightly, so it hopefully fits better on repeated visits;
Tweaked Eloise shower scene with different lines after viewing it the first time;
Added some dialogues related to your actions at the Magic academy (mostly comments directly or indirectly related to you making progress with Eloise, Professor Selina or Charles). The dialogues are for your friends from the truth or dare event, and they only unlock after that event);
New (and final) spell you can earn from Valentine, the royal wizard(ess?);
New repeatable version for one of Charles's scenes;
Added an event for sleeping on the streets in Rahib and Solina (chance to get pickpocketed);
Bugfixes:
Fixed a few exits that still required input to work rather than activate on contact;
Fixed an entrance requiring the mouse transformation working only by interacting with the exit, rather than using the transformation spell (4th temple, near the entrance);
As always, let me know if there are any bugs or if you have any questions. Thanks a lot to everyone who supported me over the years, and I hope you'll stick around for Tales Of The Drunken Cowboy 2.
P.S.
If you have anything you are interested to know about TOTDC 2 before a demo is out, or if you have questions about Caliross now that development is more or less finished, feel free to ask them. I might even compile them in a post later, if there is enough stuff which might be of "public interest".
P.P.S.
Short story will come out later this week. I have been stressing so much about not having the release ready in time, I forgot to set aside some time for it. Sorry about that! >_<