[1.1.0] Unified Player Update - Passthrough mode 🀩

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[1.1.0] Unified Player Update - Passthrough mode 🀩
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Hey guys!

How are you finding the Unified Player so far? I've noticed the download page has had about 140 visits, but I haven't been getting much feedback from you, which would be really helpful, so I know whether it's working well for you all or if there are any annoying issues I should be chasing down.

Anyway, as I mentioned, I'm planning to roll out features and bug fixes as fairly frequent incremental updates β€” and this is the first major feature release: Passthrough mode!

Note that this only works with Virtual Desktop right now, since VD has a feature that lets you use a specific colour as a mask to overlay the Quest's passthrough.

A proper tutorial on how to use Unified Player features is coming, but for now: set your mask colour to black (0, 0, 0) with smoothness at 1% and you should be golden. Any other colour will leave a noticeable halo around the actors. The one drawback with this method is that anything pure black in the scene will also become part of the overlay (very dark eyelashes in some scenes, for example). A better version is on the way at some point, but for now it's good enough. Btw this release also fixed a Meta Link headset audio bug.

If you've got a feature request or bug report, there are dedicated channels for those on our Discord server β€” so please do get active and share your feedback there, in the comments, via DM, wherever works for you!

Anyway, enjoy, and I'm looking forward to hearing what you think!

LustorVR PATREON 249 favs
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POSTEDJun 21, 2026
ARCHIVEDJun 21, 2026