All Tales Arcane PDFs are listed below.
[LAST UPDATED: July 13, 2026]
All Tales Arcane PDFs are listed below. In cases where a post has become obsolete (for example, if a more up-to-date version exists) the out-of-date PDF is not listed. Content created before January 2023 is marked as "Legacy". Legacy content can still be fun and useful, but may not be as professional and well-presented as more recent projects.
The following adventures are listed by recommended character starting level. Adventures listed more than once can be started at different levels.
All levels
Once Upon A Tavern: Cozy, rural, tavern.
Agents of Chaos: Coastal, pirates, roleplay.
Low levels (1 - 5)
(Level 1) The Griffin Conspiracy: Goblins, rural, undead.
(Level 1/3) Blood & Silk: Crime, mystery, urban. [Legacy]
(Level 1) Well In The Woods: Feywild, mystery, urban. Can also be started at L4 and L9.
(Level 3) The Beast of Bitterfell: Monster hunt, mystery, rural. [Legacy]
(Level 3) The Heart of Corruption: Horror, rural. [Legacy]
(Level 4) The Fate of the Fallen: Horror, rural, undead.
(Level 4) Murder in Darkengate: Crime, mystery, urban.
(Level 4) The Demons Within: Fiends, horror, rural. [Legacy]
(Level 4) The Terror of Locken Isle: Coastal, lycans, pirates.
(Level 4) Well In The Woods: Feywild, mystery, urban. Can also be started at L1 and L9.
(Level 5) The Secrets of Rookwold Manor: Lycans, monster hunt, rural.
(Level 5) The Harlwick Horror: Coastal, horror, Lovecraftian.
Mid levels (6 - 10)
(Level 6) Journey Into Darkness: Far north, horror, seafaring. [Legacy]
(Level 7) The Treasure of Orkez Elzura: Dragons, jungle, swamp.
(Level 7) Revenge of the Lycan: Jail break, lycans, urban.
(Level 7) The Doom of Zagath Deep: Mind flayers, mystery, Underdark.
(Level 8) The Fate of the Fallen: Horror, rural, undead.
(Level 8) Murder in Darkengate: Crime, mystery, urban.
(Level 4) Well In The Woods: Feywild, mystery, urban. Can also be started at L1 and L4.
Campaign settings are intended to provide the locations, side-quests, NPCs, and unique mechanics needed to run games in a specific setting or environment.
Ardenwold: A detailed, ready-to-run town, with stores, NPCs, and quest hooks.
The Academic Compendium: Everything you need to run university-based adventures.
The Heroes of The Highlands: A setting inspired by Scottish history and Celtic folklore.
New Arkon: An urban setting inspired by Lovecraftian horror.
Once Upon A Realm: A cozy low-stakes campaign setting.
The Riftwater Isles: A piratical campaign setting, with detailed ship mechanics.
A Traveler’s Guide to Nevernear: A dark Feywild campaign setting.
A Traveler’s Guide to Withervale: A gothic horror campaign setting.
Valwind Heights: The urban campaign setting for the 'Blood & Silk' adventure. [Legacy]
Surviving Darkendale: An urban horror setting, focused on a Shadowfell town.
Wildergrove: Anthropomorphic animal fantasy with a steampunk twist.
The Winterlands of Farthengard: A Nordic setting inspired by Skyrim and Norse myths.
GM resources vary widely, but are typically designed to give GMs more ready-made content to work with, regardless of the setting they're using.
The Armory - Armor, swords, shields, bow, staffs, and other magical weapons.
Bandit Loot: Twenty unique bandit items.
Book of Bandits: A collection of resources for creating bandit adventures.
Cooking: A complete system for cooking in D&D.
Crafting: Core Rules: Basic crafting rules.
The Crafting Compendium: Detailed crafting rules.
The Draconic Compendium: A guide to dragonslaying, with 20 dragon stablocks.
Dungeon Loot: Twenty unique dungeon items.
Dungeon Traps: Ten unique dungeon traps.
Five Homebrew Items: Miscellaneous items.
Five Infernal Items: Hell-themed items. [Legacy]
Five Vile Hag Items: Hag-themed items.
Hag Loot: Twenty-four unique hag items.
The Major Arcana: A magic tarot system.
The Occult Compendium: Halloween-themed resources. [Legacy]
Past Experiences: A character background system.
Reputation: A system for tracking fame and infamy, with rules for reputational perks.
Running Stores and Taverns: Resources for stores, taverns, and player-run businesses.
TARPG (alpha): A quick-start guide for the Tales Arcane RPG.
Three Remarkable Stores: A collection of unusual stores.
Tome of Pirates: Resources for seafaring and piratical worldbuilding.
Tome of Tales: A guide to planning one shots, adventures, and campaigns.
Tome of Temples: Unique temples for all major deity domains.
Tome of Towns: Resources for urban worldbuilding. [Legacy]
Sailing and Sea Combat: Details sailing rules.
Seven Items from the Feywild: Fey-themed items.
Encounters are short, plug-and-play scenarios that usually take most of a session to complete. The following encounters are listed by their recommended character levels. However, those levels are just general suggestions, and many of these encounters could work for levels a little lower or higher than the ones listed here.
Any level
Airship Disaster! (any level) [Legacy] Environmental threats, urban.
The Art of Disruption (any level) Roleplay.
The Artistic Touch (any level) Roleplay, rural, village.
At The Sign Of The Kneeling Knight (any level) [Legacy] Minigames, roleplay, tavern.
Bad Bards! (any level) Roleplay, tavern.
Blood & Boulders (any level) Murder mystery, roleplay, rural.
The Boat Burning (any level) Coastal, environmental threats, village.
The Broken Bridge (any level) Environmental threats, rural.
Changing of the Guard (any level) Roleplay, stealth, urban.
Dangerous Fortunes (any level) Occult, rural.
A Friend in Need (any level) Roleplay, urban.
The Goblins' Curse (any level) Rural.
If You Want To See Your Bow Again... (any level) Investigation, village.
The Last Stand (any level) Roleplay, rural, village.
Miracle On Holy Hill (any level) Roleplay, tavern, village.
Minding The Bar (any level) Roleplay, tavern, rural.
Old Wounds (any level) Roleplay, village.
The Price of Progress (any level) Roleplay, stealth, urban.
The Ranger's Reunion (any level) Roleplay, rural.
Three Roadside Encounters (any level) [Legacy] Roleplay, rural.
Three Traveling Merchants (any level) Roleplay, rural.
Trow Trouble (any level) Celtic, rural.
The Sea Market (any level) Coastal, seafaring, stores.
The Shrine in the Garden (any level) Roleplay, village.
The Soulkeepers (any level) Roleplay, rural.
Shelter from the Storm (any level) [Legacy] Undead, roleplay.
Woodland Wandering (any level) Roleplay, rural.
The Wrath of Gond (any level) Roleplay, village, urban.
Level 1
Of Bards and Bandits (Level 1) Bandits, combat.
The Garrowdale Gravedigger (Level 1) Combat, horror, undead.
The Mystery of the Missing Potion (Level 1) [Legacy] Combat, investigation, urban.
Level 2
The Care of Hags (Level 2) [Legacy] Hags, rural, tavern.
Dòrndall’s Dinner (Level 2) Celtic, combat, giants.
Level 3
The Beast of Balemark (Level 3) Basilisk, combat, village.
Bonewater Falls (Level 3) [Legacy] Combat, kobolds.
Grave Matters (Level 3) Combat, horror, undead.
The Healer's Hand (Level 3) Combat, investigation, rural.
Kraken Attack! (Level 3-6) Environmental threats, kraken, seafaring.
Kraken Assassins (Level 3) [Legacy] Coastal, urban, stealth.
The Stolen Mask (Level 3) Investigation, roleplay, rural.
Moonshine Madness (Level 3) Crime, combat, urban.
The Necromancer's Circus (Level 3) [Legacy] Combat, rural, undead.
Vargon's Gold (Level 3) Combat, rural, village.
Level 4
Aulderwood Graveyard (Level 4 - Level 12) Combat, horror, undead.
Bandits & Bargains (Level 4) Bandits, combat, urban.
Cruelstone Cavern (Level 4) [Legacy] Combat, rural, undead.
Death After Dinner (Level 4) Combat, crocodiles, rural.
Digging For Gold (Level 4) Combat, crime.
The Empty Village (Level 4) Mystery, rural, village.
The Greenraven Gang (Level 4) [Legacy] Bandits, combat, rural.
Hags & Hogs (Level 4) Combat, hags, rural.
Three Feywild Encounters (Level 4) [Legacy] Feywild, roleplay, rural.
The Terror of Locken Isle (Level 4/5) Coastal, lycans, pirates.
The Wererat's Revenge (Level 4) [Legacy] Combat, lycans, rural.
The Werewolf's Daughter (Level 4) [Legacy] Combat, lycans, rural.
Zarsill's Dungeon (Level 4) Combat, dungeon crawl, undead.
Level 5
Armor of Agony (Level 5) Combat, rural.
The Battle of Fort Caerhall (Level 5) Combat, hobgoblins, rural.
Bellflower Diner (Level 5) Combat, roleplay, urban.
Cooking Up Trouble (Level 5) Combat, tavern.
Dance Of Death (Level 5) [Legacy] Combat, rural, vampires.
Death & Waxes (Level 5) Combat, golems, urban.
Deadly Deserts (Level 5) Bandits, combat, desert.
Eight Must Die (Level 5) Combat, spiders, village.
The Empty Boat (Level 5) [Legacy] Combat, rural.
Fire! Fire! (Level 5) Environmental threats, urban.
The Hunters (level 5) Combat, rural, village.
Into The Spiders' Nest (Level 5) [Legacy] Combat, rural, spiders.
Malignant Melodies (Level 5) Combat, music, tavern.
Monstrous Cargo (Level 5) Roleplay, trolls, urban.
Murderous Molly (Level 5) Combat, horror, village.
Encounter - Prityev's Puppets (Level 5) Chase, combat, village.
Three Travel Encounters (Level 5) Roleplay, rural.
The Tragedy of Kel'Beth (Level 5) Combat, roleplay, undead.
Too Many Eyes (Level 5) Combat, horror, urban.
Shiprender Depths (Level 5) Coastal, combat, underwater.
Urban Ambush (Level 5) Bandits, combat, urban.
Wrath of the Tomb Fiend (Level 5) Bandits, combat, rural.
Level 6
The Bandit Fortress (Level 6) Bandits, combat, rural.
The Captain's Cutlass (Level 6) [Legacy] Coastal, combat, pirates.
Gallery of Shadows (Level 6) Combat, horror, village.
Honeyed Words (Level 6) Combat, golems, village.
Into The Wyvern's Nest (Level 6) Combat, rural, wyverns.
Old Mother Sickle (Level 6) [Legacy] Combat, hags, rural.
The Tower of Rooks (Level 6) Combat, dragon, rural.
The Ship Of Death (Level 6) [Legacy] Coastal, combat, undead.
Level 7
Death on the Road (Level 7) [Legacy] Combat, onis, rural.
Mechanized Madness! (Level 7) [Legacy] Automatons, combat, urban.
Encounter - The Touch of the Hag (Level 7) Bandits, hags, rural.
Shadows Below (Level 7) Combat, drow, spiders.
Level 8
The House on Corpse Row (Level 8) Combat, horror, urban.
Level 9
The Agath Ring (Level 9) Combat, fiends, rural.
The Secrets of Darkendale Church (Level 9) [Legacy] Combat, fiends, rural.
Level 10
The Black Coffin (Level 10) Combat, mountains, vampires.
The Laboratory (Level 10) Combat, horror, urban.
Level 16
The Last Dragonrider (Level 16) Desert, dracolich, undead.