Can your players survive a night on Locken Isle and end a wereshark's reign of terror?
This started as a normal encounter but grew in the writing to be a small adventure, aimed at players around Levels 4 or 5. It will probably take two to three sessions to complete, and features combat, exploration, and roleplay.
In The Terror of Locken Isle, your players visit a sinister island, battle a wereshark, and uncover a tragic curse, before seeking out the real villain of the story in their coastal lair. Expect drama, horror, shipwrecks, and pirate treasure.
Enjoy!