Dive into a sprawling, piratical campaign setting, packed with monsters, mechanics, and marvellous treasures!
This is my last REFORGED project for now: a 100+ page PDF that brings together all of my best pirate and seafaring materials into a single, unified resource. A sandbox setting jam-packed with locations, lore, and quest hooks? It's in there! A comprehensive system for sailing and sea combat? Yep! Unique pirate gods, horrifying sea monsters, oceanic subclasses, and magical items? Oh, yeah!
I can honestly say that I think this one PDF contains enough material for a years-long campaign, and then some. Your players can join factions and help win a war, sail the seas and raid merchant vessels, explore haunted ruins in the aftermath of a radioactive disaster, seek out buried treasure using strange maps from distant days... This really is everything you need to run a pirate campaign.
To make the most of this campaign setting, use the maps from my Seafaring and Swashbuckling pack, along with the regional map attached to this post.
Enjoy!