Previous Post

Pragmata camera tools v1.0.1

Next Post
Pragmata camera tools v1.0.1
DESCRIPTION

More information: https://opm.fransbouma.com/Cameras/pragmata.htm

Camera version: v1.0.1Released on: 18-apr-2026Compatible with: Pragmata steam versionDocumentation: https://opm.fransbouma.com/Cameras/pragmata.htm

NOTE: You have to wait till the RE Framework has finished its initialization before you can inject the tools. During this initialization it might be the game crashes with a D3D error. It's sadly the current state of the game: anti-tamper in a single player game with checks in the D3D12 pipeline.

Features:

Camera control: (Also in cut scenes)

FoV control

Free unlimited camera movement and rotation

Camera shake controls in both manual movement (for hand-shot videos) and camera paths.

Timestop / game pause control

Camera paths support ('dolly cam') for defining moving camera trajectories for movies.

Frameskip

HUD toggle

Hotsampling (resize the game window to any resolution)

Higher LODs (Some elements in the scene will be more detailed)

Ability to force enable DLSS Ray Reconstruction when it's off in the settings

Cutscene DOF removal

Better Raytracing AO

Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out

Configurable keybindings

Configurable gamepad buttonbindings

Changelog:v1.0.1:- Fixed: The Force Ray Reconstruction checkbox caused serious glitches if the user hadn't enabled path tracing in the menu beforehand (and disabled it). This has been corrected. v1.0.0:- General: First release

Otis_Inf PATREON 191 favs
VIEWS1
FILES2 files
POSTEDApr 17, 2026
ARCHIVEDApr 17, 2026