(download link at the bottom)I have been doing test renders for the liquid simulation in the final scene. There is still some tuning left, but after some tuning with the new LiquiGen software, I no longer have to wait days just to get a usable sim at this scale and lets me tweak some things way faster.
Alongside that, I have been polishing older scenes across the project and adding hair dynamics to Mamagens custom hair. I have also been revisiting the VA scripts again and tweaking lines that did not flow as well as I wanted.
More recently, here is another wip from the final scene with updated liquid sims. I ran into some texture flickering issues, which caused a few rerenders and edits before I was happy enough to share it.For now the final scene is currently rendered without proper shadows, so it might look a bit flat here and there.
I was also not satisfied with how the liquid material looked in the earlier climax scene, so I reworked that too. The liquid now renders in its own separate ray traced pass that I composite over the main render. It adds about 10 seconds per frame, but the visual quality is much better and I am finally happy with how it looks.
I also reworked some of the butt and breast physics. Faces may still look a bit static in this section and will get more attention later.
One ongoing headache is Blender crashing when there is a very large amount of liquid involved. A few overnight renders died halfway through, so I woke up more than once to almost no progress the next day.
Sorry again for the quieter stretch with updates. Even when things are less visible, I am working on many parts of the project at the same time inbetween my regular work.Thanks as always for the patience and support <3
Download here:https://mega.nz/folder/Y0lwkJga#RhqvjOG7RwvICE2VgL4ZvQ