Hey everyone! 👋
I wanted to give you a quick and honest update on where things stand with the next build.
I’m committing to releasing a new build by the end of this month. That said, the current version has a few game-breaking issues that I’m actively hunting down and fixing. These are the kind of bugs that don’t just ruin the vibe—they flip the table and walk out—so I want to make sure they’re handled properly before pushing anything final.
The good news:✅ Nearly all the features planned for the next official release are already in place✅ Once everything is locked in, gameplay will feel much smoother, more complete, and way more fun⚠️ What’s left is mostly stability, polish, and making sure nothing explodes when you walk uphill (you know how it is)
To keep things moving, I’ll be releasing a test build soon so you can check out the new features early while I finish tightening things up for the official release.
Thanks a ton for your patience and support—it genuinely helps keep this project alive and moving forward. I promise the wait will be worth it. 🚀
More updates coming soon
-Blast