Here’s a quick look at what was implemented this week 👇
Pick-Ups & Feedback Improvements
Updated pick-up functionality across the board
Added visual pick-up effects and sound feedback for a better moment-to-moment feel
Pick-ups are now clearer, more satisfying, and easier to read during gameplay
New Pick-Up: VitaRush
Added VitaRush, a new consumable pick-up
Restores player health
Includes its own visual and audio feedback
UI Updates
Added a Money UI element to the in-game HUD
Updated NPC display information UI visuals for improved readability and presentation
World & Environment
Added more vegetation throughout the world to improve density and atmosphere
This week focused mainly on gameplay clarity, feedback, and polish, making interactions feel more responsive and readable while continuing to flesh out the world.
More updates coming next week—thanks for following along and supporting development!
-Blast