Hey folks! Got a somewhat major update to Vanilla Weapons Expanded because I woke up to literally internet exploding, with internet people calling me various names and accusing me of destroying their lives simply because of some changes in the mod!
I jest, but there was a lot of pressure for me to do some changes in Vanilla Weapons Expanded. The biggest one is the addition of Charge sniper rifle (because Charge lance, according to internet people, is a crappy sniper rifle).
Additionally, people really didn't like the new skins for charge blasters and charge lance. I have decided to change those.
I have also changed their cooldowns a bit so they're not as long. Obviously this means they're a bit on the 'powerful' side now, so we will be reassessing as needed.
Here's the changelog:
New weapon added: Charge sniper rifle. Excels at very long range engagements. Slows down movement speed slightly.
Added: Unique weapon styles for Charge sniper rifle.
Changed art for charge blaster and unique charge blasters.
Changed art for heavy charge blaster and unique heavy charge blasters.
Changed art for player-made charge lance to look like a human-made charge weapon. Adjusted accuracy of heavy charge blaster, from (22%, 30%, 30%, 22%) to (22%, 30%, 35%, 38%).
Adjusted cooldown of charge blaster from 7.4 seconds to 2.0 seconds.
Adjusted cooldown of heavy charge blaster from 6.0 seconds to 3.0 seconds.
Adjusted explosion radius of charge missile launcher from 1.9 to 2.9.
Fix: Charge pistol burst count changed to 1. It was 3 by mistake.
Struggles of mod development. I may think I'm doing something healthy for the mod, or something innovative, but everything I do is being verified by hundreds of thousands of people - some nicer, some not so nice.
Anyway, I think all in all it's an improvement to the remake, and I hope I didn't interrupt anything important for you guys and gals today. Take care! I'm off to kick some ass on magic the gathering.