Good morning coomers. It's time for your bi-monthly dose of HyperDeep!
At Your Service
As far as "quintessential eroge clothing options" go, a maid outfit is pretty high up the list so I'm glad to finally tick it off.
Skirt Shader
HD-chan's skeleton doesn't have dedicated skirt bones. Earlier in development it did, but I decided to remove them to make the skeleton as simple as possible for users creating their own addons. This is ok when creating skirts that are relatively figure-hugging (the skirts already present in the game) but falls down a bit when trying to make bigger, more flowy skirts. They end up looking like a big weird pair of pants:
To remedy this without having to modify HD-chan's skeleton (which I vowed to do everything in my power to avoid), I created a skirt displacement shader:
This shader uses the rotation of HD-chan's thigh bones to dynamically calculate how each part of the skirt should be pushed out from its resting position during rendering. This, combined with the existing addon physics shader gives the new maid dress a pretty natural look while keeping HD-chan's skeleton easy to work with.
New Parameters
Mirror bangs: Toggle whether hair bangs are flipped horizontally
Teeth color: Self explanatory
Lip fullness: The physical shape of HD-chan's lips
Lip extent: How far HD-chan's lip color spreads out
Lip softness: How soft the edge of HD-chan's lips are
Lip glossiness: Self explanatory
Lip detail: How much detail is visible in the reflections on the lips
The "lipstick" cosmetic decal parameter has been superseded by these new lip parameters.