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Augur: Nexus - Make your Worlds feel alive and connected

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Augur: Nexus -  Make your Worlds feel alive and connected
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DESCRIPTION

Augur: Nexus is a module for Foundry VTT that helps turn separate maps into a connected world you can move through.

It is built around a simple idea: your campaign can feel like a world made of connected places instead of a stack of disconnected scenes. Nexus gives you the tools to define locations directly on the map, link them to destinations, and browse the resulting world in a way that feels much more natural once your campaign starts to grow.See the detailed walkthrough video: https://youtu.be/kAUhQvsuuwo

IMPORTANT: For all of you who have used my modules in the past, Nexus is now the shared base module for the entire Augur line. It handles the common scene navigation, connected-location structure, and shared layer that my other modules now build on. That means moving forward, my other modules will require Nexus in order to work, and it also means they can all plug into the same connected world instead of each one handling that separately.

Sites are the core idea behind Nexus. You place them directly on your maps, link them to destinations, and turn a scene into a place with locations inside it instead of just a single board on its own.

The Sites tool is built to make that fast and flexible. You can place a Site, give it a name, choose its icon, color, and size, and decide what kind of destination it should lead to. Nexus supports linking to an existing scene, creating a new empty scene, creating a scene from an image, or extending into other Augur modules when they are installed.

Sites are not just markers. They are the way you define entrances, landmarks, destinations, and points of interest directly on the map.

The other half of the module is the Nexus sidebar. Instead of hunting through a flat scene list, you can browse connected places from a dedicated Nexus panel. It shows your scenes as a browsable hierarchy, lets you collapse and expand branches, search through your world, highlight the current location, and open linked destinations directly from the same panel.

It also helps with world management, not just navigation. You can set a root Nexus scene, create new root scenes, see pending destinations that have not been opened yet, and manage scenes in the tree without dropping back into a generic scene directory.

Nexus is useful even on its own. You can use it to connect hand-built scenes, imported maps, interiors, wilderness maps, ruins, towns, and other locations you already have.

It also fits naturally with the rest of Augur. If you use my other modules, Nexus helps tie generated dungeons, hexmaps, solar systems, and other locations into the same world.

You can find Augur: Nexus inside foundry vtt add-on modules panel by searching "Augur" or "Nexus".

The Augur PATREON 6 favs
VIEWS1
FILES3 files
POSTEDApr 16, 2026
ARCHIVEDApr 16, 2026