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DESCRIPTION
After testing the Bunny Girl battle in actual gameplay, I encountered an issue where the behavior became sluggish. About half of last week was spent addressing this problem, but we’ve managed to fix it. It now appears to be running stably.
Next, I added the basic attack motions. The “Plead” action is also functioning without any issues.
As for what’s next, I plan to create about one or two unique skills for each Bunny Girl character.
After that, we are considering implementing combination skills. However, since it would be difficult to cover all possible combinations, I will likely start by adding them based on ideas as they come. Thank you for your understanding on this point.