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I’ve created one Bunny Girl move animation for each character.
For some characters, these are ported from animations I created in previous videos.
As for whether moves have finishers or loops, it varies from move to move.
I might add those later if I have time.
For now, my priority was to complete the moves for each character.
After creating (or rather, porting) Meltysia’s “Kiss” as a combo move,
I plan to incorporate it into actual combat and test it out.
I’d love to create more unique moves and combo moves, but…
I’ll have to consider that as time goes on…