A new raytraced audio demo is available for download here.
This demo runs on Windows, and may be functional on Linux via Wine or Proton. I'm unsure about Mac as they've deprecated OpenGL support.
Troubleshooting
If you have any issues running the demo, please send me your log files. Log files are stored in the bin/logs folder.
Controls
This demo uses a typical third-person controller with WASD for movement and mouse to look around. All controls can be viewed in-game by pressing escape and clicking Controls in the bottom-right.
You can also change between third-person and first-person using the scroll wheel.
Benchmarks
Press F1 to view 3D rendering and raytracing stats. All times are in milliseconds:
Main thread time
Preparation time
Raytracing time (collated across multiple threads)
Analysis time
Please let me know your CPU model and how long it takes to perform raytracing when moving your character around.
Settings
Press Escape and click 'Settings' in the bottom-right to toggle Audio Visualisation and adjust ray and bounce counts. You can double click on the sliders to enter an exact number.
Note the visualisation is only enabled for rabbits at the moment
Please let me know how well this demo runs, or if you run into any issues.
Changelog
Crepuscular rays now render correctly
Fixed a startup crash on AMD graphics cards
Fixed a startup crash on NVIDIA graphics cards with Linux drivers
Fixed multiple startup crashes on Intel graphics cards