NaturalVision Enhanced & NaturalVision Evolved - May 2026 Update

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NaturalVision Enhanced & NaturalVision Evolved - May 2026 Update
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Download Instructions: https://www.patreon.com/posts/37165330

NaturalVision Enhanced - Update Notes:

Improved directional lighting shaders with GGX specular and other enhancements

Added GGX specular to headlight, tail light and spot light shaders

Added visibility bitmask ambient occlusion for additional depth to scenes. Players can toggle this on or off through the NVE Graphics menu

Added PBR-inspired enhancements to various prop and surface shaders

Improved Underwater lighting and added various post-processing effects

Improved lighting in Rain and Thunder weathers

Added wetness effects to vehicle wheel shaders which appear during rainy conditions

Added retroreflection-inspired specks to road shaders

Improved the quality of vehicle interior glass raindrops

Improved ped shaders and fixed various issues with seams

Fixed a vanilla lighting bug with the directional scattering shader

Fixed an issue with vegetation scale and wind speed

Fixed an issue with shaders not toggling on certain systems

Fixed an issue with vehicle paint shader improvements randomly toggling off

Fixes an issue with the MP Maps trainer toggle causing parts of the map to disappear

Fixed various crashing issues around the map

Misc. bug fixes, additions and tweaks

NaturalVision Evolved - Update Notes:

Upgraded sky shaders by adding a physically-based sky scattering model. Provides realistic colors and lighting

Upgraded vehicle shaders by adding PBR-inspired paint to all vehicle parts using GGX specular. Works with vanilla and modded vehicles

Added procedural metallic flakes on certain vehicle paint types. Works with vanilla and modded vehicles

Upgraded water shaders by adding subsurface scattering, GGX specular, whitecaps and physically-based water absorption

Upgraded the motion blur shader by increasing samples and velocity

Upgraded ped skin shaders using modern PBR-inspired techniques by adding skin translucency and cloth sheen

Improved directional lighting shaders with GGX specular and other enhancements

Upgraded PostFX shaders with improved filmic tonemapping

Added a subtle lateral chromatic aberration effect to PostFX shaders

Fixed a vanilla lighting bug with the directional scattering shader

Fixed an issue causing peds to appear blacked out

Removed vignette and glare shaders. Glare will be reworked in a future update

Misc. bug fixes and tweaksThank you for supporting our work! More to come...

razedmods PATREON 37 favs
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FILES6 files
POSTEDMay 31, 2026
ARCHIVEDMay 31, 2026