Hi everyone. There is a new update now available.
Download Here: https://www.patreon.com/posts/for-gold-and-37165330
Preview Video: https://vimeo.com/716230987
May 31st Change Log:
Improved shadow tones in Extrasunny and Clear weathers in order to match the sky color
Added a new optional add-on called "Volumetric Clouds (Alpha)" to the Single Player package which adds volumetric clouds to the sky. This add-on requires ScripthookV in order to work. This add-on comes with a brand new Cloudy weather. This add-on is currently in alpha and will be improved over several updates
Added new high-resolution textures for cliffs and rocks around 75% of the entire coastline on the map
Added new high-resolution scratch and damage decals for vehicles
Added destructible pillars around two different parking garages located in downtown Los Santos and the Wiwang / Schlongberg Sachs buildings in Koreatown
Added new parallaxed building and ground textures covering Mirror Park
Added new high-quality parallaxed roads covering Mirror Park and nearby areas for Platinum Supporters
Added new high-quality global road textures for Platinum Supporters while keeping the vanilla style. Now most of Los Santos has high-resolution road textures
Added parallax roads for Bolingbroke Penitentiary and various parking lots from the previous update to the main package for Gold Supporters
Added new textures and materials using PBR metalness workflow to the sculptures at the Kortz Center in Pacific Bluffs
Added a new higher quality texture for traffic rail lights
Added high-resolution textures for wooden logs around the sawmill in Paleto Forest
Reduced overly bright emissive signs and spot lights for various buildings and structures around Los Santos
Increased emissive intensity for vehicle tail lights
Increased the amount of puddles formed during Rain and Thunder weathers
Added a custom timecycle modifier to reduce lens artifacts intensity during night time around Vinewood Hills and the Obervatory
Reduced lens flare ring FX intensity during sunrise and sunset hours
Fixed issues with bright factory smoke during night time
Fixed an issue with parallax interiors not showing properly with MSAA disabled
Fixed various issues with parallaxed roads around the map
Misc. bug fixes and tweaks
Known Issues:
- LOD lights for street lights glitch out in some locations in Single Player due to not being completed. They will be completed across several future updates.- Laser lights glitch out and flicker at certain angles. This will be fixed in the future once we have a solution.