Hi everyone. There is a new update now available.
Download Here: https://www.patreon.com/posts/for-gold-and-37165330
Preview video coming soon!
May 1st Change Log:
Fixed an issue with bugged textures at the Xero gas station in Del Perro
Fixed an issue with the carcols file causing tuning parts to not show up for certain vanilla vehicles on game version 1.0.2612
Modified file structure of the altV package to allow animated lights to always appear on servers
April 30th Change Log:
Increased the framerate in Foggy weather during night time by adjusting the size and intensity of volumetric fog lights
Improved ambient color tones in Rainy weather during morning and evening hours
Improved size, distance and visibility of rain drop particles in Rainy weather and added more wind speed variation to the rain drops
Added new high-quality parallaxed roads covering Bolingbroke Penitentiary, as well as various parking lots and meet-up spots around Los Santos such as Los Santos Customs, Benny's Garage, Platinum Motorsports, Ammu-Nation, The Diamond Casino area and many more locations for Platinum Supporters
Added parallax roads for Sandy Shores and West Vinewood from previous updates to the main package for Gold Supporters
Added new high-quality textures for the dirt wall near Del Perro tunnel
Optimized various building models around the map. Additionally optimized vehshare textures
Added parallax interiors to the entire Maze Bank building in Downtown Los Santos. This does not conflict with multiplayer interiors in the building
Restored and tweaked various particle effects such as forest pollen, forest fireflies, mountain fireflies and dust in the desert region. Adjusted fireflies to be smaller, faster and brighter. Added more visibility to dust particles
Added fireflies that spawn during night time to the wetlands swamp region near Fort Zancudo
Increased the intensity of night lights affecting and blending in with the burnout tire smoke effect
Removed modified 'scenarios.meta' and 'conditionalanims.meta' files from packages. This should address several issues and improve compatibility with other mods
Removed the "Remove Wet Roads Effect" optional add-on as it is no longer needed
Updated the "Gameconfig for Vehicle Mods" optional add-on to support the latest game version
Added LODs for vegetation around Sandy Shores
Adjusted LOD colors for the Oak tree and reduced ambient occlusion intensity for the Ficus tree
Moved animated neon gas stations from the 'NVE_lights' dlcpack and added a new dlcpack for the Single Player package labeled 'NVE_gas' which only contains the gas stations. Users can remove the 'NVE_gas' dlcpack from their dlclist.xml file if they do not want to use the animated gas stations
Added a new optional add-on for FiveM labeled "Animated Gas Stations and ATMs" which lets users add the animated gas stations and/or animated ATM machines without adding other animated lights. You can safely delete the 'o_NVE_Animated_Lights.rpf' file but keep 'o_NVE_Animated_Gas_Stations.rpf' if you only want the gas stations
Reworked altV and RageMP package structure for a smoother gameplay experience. Additionally added an optional add-on for altV and RageMP labeled "Sandy Shores Palms" which adds new palms to Sandy Shores and the Desert region
Restored vanilla collision for hedges in the FiveM, altV and RageMP packages in order to prevent players from having an advantage during multiplayer
Fixed an issue with bushes becoming overly bright upon loading LOD textures
Fixed an issue with parallaxed roads not forming puddles in Sandy Shores
Fixed an issue with bugged parallaxed road textures around Paleto Bay
Updated the FiveM readme guide with descriptions of each optional add-on
Misc. bug fixes and tweaks
Known Issues:
- LOD lights for street lights glitch out in some locations in Single Player due to not being completed. They will be completed across several future updates.- Laser lights glitch out and flicker at certain angles. This will be fixed in the future once we have a solution.