Previous Post

Progress Update

Next Post
no preview
DESCRIPTION

Hello everyone!

I've been working on heavy improvements regarding the Bot AI for the past week. I don't know when they broke, but they just spun around in circles until they were caught in the last version. Now they actually do things such as walk around, pick up items, and leer at Giantesses from behind cover. They're still pretty dumb right now, so I'm going to try and come up with cool things for them to do.

GtsScript has been getting major improvements as well! I've implemented a sort of inline event-checking system so you can tell when the Giantess burps, picks something up, etc. for both bots AND Giantesses. It's been extremely helpful when developing the new bot AI - Instead of having a function that doesn't know where main script execution is, I can now just inline event checks and handle them accordingly, which also allows me to change what happens depending on context!I've also been fixing bugs. Like, a LOT of bugs. Right now, the number of lines dedicated to GtsScript fixes stands at 36, and that's not even all of them. Stability will improve as a result.

I'm still planning that demonstration video showing how to import a model via Blender using the GSCMT model tool -- I've been so busy recently that I've had no time to record it. I do plan for it to be a purely silent demo, using on-screen text to point things out, and hopefully it'll be of some help once I finally get around to it.

Lastly, after this upcoming tax season is over, I'll see if I can't splurge for a VR headset to try VR-based development. Hopefully RAM will have gotten cheaper by then ^^'

Anyways, thank you all for your continued support, and I'll see you all in the next update!

GiantessSandboxDev PATREON 569 favs
VIEWS1
FILES1 file
POSTEDJan 27, 2026
ARCHIVEDJun 10, 2026