Hello again, everyone! Bit of a short update this time.
More Giantess Customization
As you can see in the provided screenshot, the Giantess has a few more customization options! You can choose between three sets of ears (including default), a different style of eyebrow, and freckles!!
Right now, applying freckles is literally just a texture swap, so you won't be able to modify the amount of freckles for the time being. You're also limited when it comes to where the freckles can be; As in, they can only be on her face for now. As I continue figuring this out, I'll see about adding more options.
GtsScript Optimizations
The previous update spoke a bit about the absurd size of the main interaction script, and while GtsScript runs pretty well (as far as I can see), it isn't so fast at compiling scripts. There is no system to save compiled scripts to a file right now, either, which means that scripts will need to be compiled every time you boot the game up.
So, to help mitigate loading times for the time being, I've beefed up the asynchronous script compiler to not freeze so much. And also, scripts will be loaded as they are needed, and hopefully won't hang the game up too much when it's time to compile them.
Don't worry, though - Once a script is loaded, it should remain loaded until you restart the scene or game.
Task Progress
I'm still in the progress of making sure the Giantess' tasks work well with each other - I've been consistently encountering a lot of nasty bugs, too. That's better than not finding bugs and having them make it to release, though.
I've also come to realize that the movement system needs some more love, too; The Giantess still takes seemingly unnecessary paths when trying to get somewhere, and her movements just doesn't feel very cohesive in general. Figuring out movement has been my number one kryptonite ever since I started this project, so here's hoping I can finally get it right this week.
As with every progress update, or progress report, or anything else, thank you all for your dedicated support!! I'll see you in the next one!