Turns out that in v0.9.3.5 I had introduced a bug with all generated random characters having white hair. Especially annoying for the new game modes if using randomly generated opponents. So this is a fix for that, and for the look at screen issue that I haven't managed to properly fix in the last version.
But the new version comes with a few new goodies as well :)
Changelog:
Body types:
Anthro goat - this is still a bit of a work in progress when it comes to several aspects like weight painting. Including because it's still usable and why not :)
I added an associated default character - use Options > Restore missing characters to get it
Wearables and appearance:
Fixed the skirt to work with the garter belt
Other:
Improved New/Randomize as well as body type change behavior (character data is properly reset, the character name text field is focused and brought into view)
Added several new outcome cases to the default scenario (make sure to delete the old file from your user folder in .mods/scenarios, if you added it manually)
Fixes:
fully fixed look at screen animation playing outside the scenario; fix cannot scroll on mobile by dragging from the stats information box in the character editor; fix crash on changing character name when no characters are available (now the game will create an unsaved random character if no other characters are available); fix being able to start various game modes with characters that have no name; fix selected character name in list not always in view when typing a new name that matches an existing one; fix for randomized hair always turning up white (affecting e.g. tournaments)
This version is no longer available. Please download one of the newer versions (check this Post for the latest version).