Note: The default characters have been updated. I'm trying to slowly improve them all, and add outfits to the ones who don't have them. To get the new changes, please use the Update default characters' appearance button under Options. Note that this will overwrite any changes you might have made to their appearance / outfits though. It will not affect their stats.
Changelog:
Actions:
New actions / animations: tribbing_top (1 animation + 1 target orgasm animation), standing_ankle_hold_to_tribbing_top, tribbing_top_target_to_dominant_low, straddling_face_sit_genital_milking target orgasm animations (2 animations, for exposed penis and non-exposed penis / vagina respectively)
The new tribbing_top action is accessed with a 2:1 chance when selecting the trib option (Get into a trib duel) while in the standing ankle hold position (the chance will give either tribbing_top or the regular duel)
Support for multiple conditional orgasm animation variants in an action
Wearables and appearance:
Head accessories: Crown (simple), Crown (Egyptian style)
Added adjustments (up-down / front-back) for head accessories
Stages / arenas:
Adjusted minimum camera height for each arena so the camera doesn't clip through the ground
Character editor:
Allow more mouse controls for the character view (shift is no longer necessary to zoom in; scroll left/right rotate the character and work nicely with a touchpad / horizontal scroll wheel; double click to reset the character rotation)
Switching characters will unpause the character animation
Other:
Updated the Godot engine version to v4.6.1. This might or might not fix issues that some players have been experiencing with the regular Android version since the Godot 4.6 update, especially with Samsung Series A devices. If you have been affected in the past, please give the regular Android version a spin and report back if it fixes things. If not, I have attached the Godot 4.5.1 build, as before.
First camera (POV) improvements: smoothed out motion; increased the field of view (FOV) max
Look at camera now more accurate, includes proper eye movement
Character eye tracking. Characters will try to always keep one another in view, and look each other in the eyes. Only the eyes are affected by the real time processing
When playing a voice sample in the editor, the character will look towards the player and play a mouth animation
When selecting a new character, the character will initially glance towards the player
Support for no player involvement during scenarios
Fixes:
fix Reset in the stats editor incorrectly resetting both stats and attributes (fighting style, dialogue, etc.)
fixed eyes position in the standing hands on hips animation (e.g. waiting for the other to get up)
fix crash on selecting the small gap between the outfit functionality and the list of outfits
fix character speaking a new dialogue line before finishing the previous
fixed intent selector / scenario controller being set visible on game start, regardless of their active state (prevented e.g. mouse / tap actions in the space they occupy)
fixed missing win conditions in straddling_reverse_bearhug_fuck and straddling_bearhug_fuck
Downloads
This version is no longer available. Please download one of the newer versions (check this Post for the latest version).