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MAARF Update + More!

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MAARF Update + More!
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Yooooo, it's time for an update!

I've decided to call my AA Ren'Py framework: Mochi's Amazing Attorney Ren'Py Framework, or MAARF for short, and at the time of this post I'd say it's about 50% complete!

MAARF is an all-in-one framework that you can build upon to make your own AA style Ren'Py game, with absolutely minimal effort/learning/coding knowledge required! Included within the framework are seven tutorials with accompanying short exercises, that teach you everything you need to know to use MAARF (and Ren'Py) effectively. As you're working through the tutorials, you'll be making your own game in the "My Game" .rpy file at the same time!Everything you need for the GUI is ready to go right out of the box: layouts, styles, transforms, transitions, voice/text blips, character definitions, menus, and way more! All the heavier systems have been neatly wrapped into calls, including the movement/examine/evidence screens, showing/hiding sprites + their WhileSpeaking mouth animations, the full Courtroom logic including the health system etc, and pretty much every AA feature currently implemented in Maya's Mission!

I really think MAARF will be an amazing starting point for anybody who wants to make a similar Ren'Py game, or even to learn Ren'Py in general. Also... all the code in the framework will be available to use for your own commercial projects! Once your game is ready to ship, simply delete the tutorial segment and the rest is yours to do whatever you like with!PLEASE NOTE: The framework will NOT contain any actual AA assets, but I'm certain that somebody will make a simple drag and drop file replacement that includes them. ;]Aaanyway, that's enough about that for now! In other news, I've been working on Maya's Mission lots, and the Bunny Suit is now implemented and ready to go for both Maya and MIa. I've also started work on the new trophy system, but it's still early days there.Finally... I've begun commissioning tons of art for my first OC game, which I'm not quite ready to spill the beans on yet! I can tell you this though: It's going to be an NTR style village sandbox game, with all hand drawn non-AI art. I've looked at the poll results and considered my options carefully, and this is what I've settled on. It's gonna be interesting for sure!Here's my projected timeline for the next few months:End of June: MAARF releasesEnd of July: Maya's Mission Final version releasesEnd of August: Trailer for my OC game releases + Patreon revampEnd of September: v0.1 of my new game releases!That's it for now, please feel free to HMU as always if you have any questions :]Also, thank you all so much for your continued support, we're gonna make some really cool shit together, me and you! <3-MochiPS: Maya's Mission got nominated for a GameStoryLog award, wahoo!

PinkMochiDango PATREON 269 favs
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POSTEDMay 27, 2026
ARCHIVEDMay 27, 2026