Hey, folks! Here we are with another Dozer update!
- Dozer Day 32 - Forgive me father, for I have sinned... I don't know what to say about this other than read it and find out. This update was a huge steam release I suppose, haha.
- Not too much else to say! I added a Midnight Emporium background. I was hoping to add more, but Gavel had a little mishap with his computer that set us back.
- Richard's update is next on the 16th, then another housekeeping (gotta get that Chester art added in with some other things!). And Dozer's phone portraits, since I just realized I forgot to add them while I was typing this... Oops.
Itch Link (please use this first if you can!)- https://dynewulf.itch.io/10-ea-patreon-download/patreon-access
One Drive - https://1drv.ms/u/s!Aojwdb9M1OythZxIt3E_tmf5CiVeIQ?e=vyQG4f
- Thanks so much for the continued support with typos and other errors with the Google Docs page. It helps tremendously! Don't forget, you can post image errors there too (just keep in mind, the transition we are going through). Please keep errors posted to the reports page and not in comments/messages to me~
- Don't forget, you can see my update schedule here!
- Thank you all for the support! The project has really come a long way over the years, and it's all because of the amazing support you all offer me. Thank you <3
*EDIT*
I totally forgot to mention this! If you have finished Chester's route, trigger his ending again and let it loop back to the main menu. I forgot that I added a variable there that could trigger stuff in Dozer's route -if- it's high enough. It requires a nearly perfect Chester run, so I might need to tweak those numbers a bit if folks don't see it.