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Weekly Update #64 - Public Release week, bugfixing galore

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Weekly Update #64 - Public Release week, bugfixing galore
DESCRIPTION

Hey all,

Short update as we're on Public Release week and I have a bunch of last minute tasks here and there to handle.

For this build, I'm specifically trying to push a first version of the save function rework but the testing phase has rooted out a bunch of nasty bugs (including some legacy stuff in the existing codebase) that I have to fix and overall make the system more robust.

A bunch of workload that does not really goes towards pushing out more content but QoL/code quality is equally as important in the long run so these code refactoring tasks will always have value even if they somewhat hinder new content production.

This week will be me trying to wrap up the bugfixes and package everything to push out the build ASAP!

Stay tuned, it's gonna be a busy week! Thank you for the support and have a great one!

Mimir Games PATREON 18 favs
VIEWS1
FILES1 file
POSTEDMar 9, 2026
ARCHIVEDMar 9, 2026