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Weekly Update #81 - Tech implem in the scorching heat
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Weekly Update #80 - Hacking App status & release schedule
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Weekly Update #79 - Status update & new app sneak peek
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Weekly Update #78 - Implementation in progress & tech deep dive
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Weekly Update #77 - An unfortunate slow week but bearing new teasers
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Weekly Update #76 - Scripting on the way & designing an open gameplay sequence
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Content poll - Regarding gameplay mechanics & ways to access content
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Weekly Update #75 - Wrapping up artwork, teasers and a poll
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Weekly Update #74 - A better look at a new character and thinking about gameplay mechanics
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Weekly Update #73 - Wrapping up the writing & artwork progression (w/ teasers!)
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Weekly Update #72 - Music app progress & more artwork teasers
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Weekly Update #71 - Artwork Production & teasers
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Weekly Update #70 - Sound adventures, artwork production & some hardware issues
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Weekly Update #69 (nice) - Back on production, some bugfixing and storyboarding
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Weekly Update #68 - Sprint Kickoff and first artwork teasers!
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Weekly Update #67 - Short-term roadmap, next update scope
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Weekly Update #66 - Retrospective & a bit of planning
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0.19 Public Release - Party arc conclusion, Dungeons & Redheads, Jade PR work and teasing the upcoming day
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Weekly Update #65 - Production and testing done, packaging and delivery!
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Weekly Update #64 - Public Release week, bugfixing galore
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Weekly Update #63 - Coding on the app is done, onto bugfixing, scripting and wrapping up
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Weekly Update #62 - Working towards public release: more DnD assets & character creation
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Weekly Update #61 - Working on the 0.19 Public release
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Weekly Update #59 - Wrapping up the EA build / it's release week!
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Weekly Update #58 - Scripting is done, moving towards an Early Access build
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Weekly Update #57 - Wrapping up the rewrites, designing a couple of new assets
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Weekly Update #56 - A few rewrites, some coding before heading towards release
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Weekly Update #55 - Happy new year!
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Weekly Update #54 - Back on track with a steamy teaser
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Weekly Update #53 - Slow week ahead, happy holidays!
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Weekly Update #52 - Writing and scripting on the way
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Weekly Update #51 - Some dates for the release schedule
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Weekly Update #50 - Care for a bit of role play?
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Weekly Update #49 - Implementation time, some news and poll about music and audio
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Weekly update #48 - Progressing on the new app, some Clem teasers
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Weekly update #47 - Closing in on artwork completion, more artwork teasers
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Weekly update #46 - next update scope, what will happen next and some teasers
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Weekly update #45 - Sprint retrospective, planning next
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0.18 Public Release - Animated artworks, remastered scene, story continuation and more!
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Quick update: update build is ready, upload incoming
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Weekly update #43 - Production done... Onto release week
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Weekly update #42 - wrapping things up...
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Weekly update #41 - Wrapped up the Clem scene remaster, moving on to release phase
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Weekly update #40 - Home stretch to public release, teasers
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Weekly update #39 - back in business, sneak peek
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Weekly update #38 - backgrounds & scene remaster previews, roadmap update
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Weekly update 37 - progress on backgrounds & artwork overhaul, poll results, scheduling next release
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Content poll - preferences regarding public release
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Weekly update #36 - new build soon, content poll
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Weekly update #35 - advancing towards public release
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