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Sylvaris - 6K, 1.21.5+ (New Stuff & Improvements) DH Ready

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Sylvaris - 6K, 1.21.5+ (New Stuff & Improvements) DH Ready
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DESCRIPTION

What's New?

Ocean Features

  • Added custom ocean ruins with suspicious sand and ruined portals to warm oceans

    Improved the existing cold ocean ruins and added suspicious gravel to them

  • Created masks for ocean ruins... ruins now spawn more naturally, with better placement and even clusters, forming small underwater “ruin cities”

  • Corals now spawns in large clusters instead of being randomly scattered everywhere in warm oceans

  • Removed sea pickles from all oceans except coral reefs (so oceans no longer glow weirdly in random spots)

  • Added ocean monuments (forgot those on release lol)


Cave Systems & Underground

  • Big upgrades to cheese caves, lava caves, lush caves, and dripstone caves

  • Smaller improvements to amethyst caves

  • Added flooded ocean caves and normal cave entrances under oceans for more underwater exploration

  • Improved cave masks.. caves are now less messy, better shaped, and more fun to explore

  • Iron and diamond clusters now spawn more often near caves for easier and more rewarding mining


Biomes & Structures

  • Added fossils to volcano, desert, and red desert biomes

  • Fixed a bug where plains zombie villages had taiga zombie village houses mixed in

  • Improved structure masks across the entire map... this gives me better control over where and how structures spawn, similar to the new ocean ruin logic


Workflow & Stability

  • Improved my World Machine workflow.. this means a more stable and clean map overall

  • Tons of fixes and optimization work to make my maps feel better and less boring.

    Additional Updates

  • New river sides

  • 2 new dungeons

  • New and improved structure placement

  • Discrete entrances to some mineshafts

  • Flower patches in plains and meadows

  • New Alpine mountains

  • Open spots to some forests and taigas (plains for forests and meadows for taigas)

  • New archipelagos

  • Custom woodland mansion

  • Jungle ravines

  • Improved how structures interact with the ground

  • Improved jungle tree tops

  • Improved cave entrances and more default caves

  • Improved flower forests

  • Improved dry grass patches in savannas

  • Improved terrain overall

  • Rivers are now a little deeper

  • Improved snow masks for mountains

  • Fixed most floating cactus flowers in deserts.
    And more!

  • Fixed corrupted chunks in bedrock version

    Note: These changes will also be included in future maps, of course!

Map info and download link below

Zetry PATREON 5 favs
VIEWS1
FILES124 files
POSTEDJun 25, 2025
ARCHIVEDJun 10, 2026