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Assassin's Creed Mirage VR

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DESCRIPTION

Runtime: OpenXR

Store: potentially any

Capabilities:

  • full 6dof head tracking

  • head aim

  • HUD scale

  • TAA disabled

Important Settings (My Documents\Assassin's Creed Mirage\ACMirage.ini):

WindowMaximised=0

RefreshRate=0

WindowMode=0

VSyncMode=0

MaxFPS=0

HDREnabled=0

Freesync2Enabled=0

UpsampleType=0

MotionBlur=0

DOF=0

Or in game: Windowed Mode, Vsync Off, frame cap off, FSR off, HDR off, MotionBlur off, Depth Of field off.

Known limitations:

  • dialogs are stereo but in letterbox

  • distant fields like clouds could be flickering as fov ingame is greatly lower than VR

  • water only shown where character looking, not HMD, so looking around could uncover missing water

NoMoreFlat PATREON 3 favs
VIEWS1
FILES2 files
POSTEDNov 7, 2025
ARCHIVEDJun 10, 2026