Current Progress
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DESCRIPTION
Currently I am not working on any new titles, I know many of you are waiting on Shadows.
What I am focusing right now is on some experimental ideas I want to try:
Variable shading rate will bring up to +10% fps
unsynced AER with camera motion compensation, will unlock more fake frames for engine
Depth buffer for projection layers, will improve ASW/SSW
retrofit all current mods to follow same common library with common feature sets