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[Experimental] Our Apartment v0.9.2: Unity 6.3 upgrade, Performance! Android test release!

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[Experimental] Our Apartment v0.9.2: Unity 6.3 upgrade, Performance! Android test release!
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DESCRIPTION

This is a short update; there's nothing new in the way of features.

But the upgrade to Unity 6.3 is complete, and as such some performance improvements have been made.

Using some of the new features there should be improvements to texture streaming, and now broader LOD use.

The benefit in some cases may be small, in other cases larger. And some quality settings may look a bit worse (I'll work on that)

But mostly memory usage should be A LOT better across the board.

The upgrade to 6.3 was actually done on the 28th of last month, what took a long time was managing to actually build the project cause I had a crazy number of shader variants.

I figured it out and thankfully got the build time down to around 2-3 hours, this also improves memory usage. And made trying an android build quicker.

Unfortunately, as you can see here, I have not yet addressed the animation memory issue. This is a sample of the memory usage (in the editor so it's not accurate but still) as you can see all the needed animations for the apartment scene are loaded all the time.

I might not address this, this month. we'll see.

I think my next task will be the grope rework. Which I think it might be possible to include the functionality in other scenarios too...

This android build is largely a test, so don't expect it on itch yet, there will be some polish after the grope stuff is reimplemented.

I'm also going to try OSX builds again...

That's all for now

~sacb0y

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POSTEDDec 13, 2025
ARCHIVEDDec 13, 2025