Game Settings
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DESCRIPTION

I have already touched on the issue of optimization more than once, because this is an important stage in the development of the game and at the moment, all my work is focused on this. It is important for me to make a list of settings available to players in such a way that any player, without special knowledge of the computer graphics device, could easily and flexibly configure the game to get maximum performance, and as a result - maximum gameplay pleasure.

List of available settings

Ready-made sets of settings will be available in the game - Ultra, High and Low. Using these templates can allow you to get a one-click increase in performance up to 150%-200%.

(Low)

(High)

(Ultra)

For advanced users, the following advanced settings will be available in the graphics menu:

Image Quality

Water quality

Post-processing

Texture quality

Texture filtering

Detailing objects

Shadows

I want to pay attention to the order of these settings. They are arranged according to the impact on performance, i.e. everything that is higher has a stronger effect on performance than what is lower. Of course, the effect may vary slightly on different devices, but in general everything should be like this. Keep this in mind when you decide which settings to change.

Image Quality

Available settings: ultra., high., min.

This parameter determines the rendering scale, i.e. the resolution in which the image containing 3d graphics will be rendered. This does not affect the interface display, only 3d and effects. Image quality greatly affects performance, it is recommended to use this setting first of all to achieve the most comfortable image.

On ultra, the picture is rendered in native resolution (screen resolution);

At high - 75% of the screen resolution, which can increase FPS by about 30-50%.

At a minimum - 50% of the screen resolution, which can increase FPS by 100-150%.

Water quality

Available settings: ultra., min.

At high levels, reflections, depth effects, distortion of objects under water and caustic effects are used.

At low levels, the water is not transparent and just glares.

Has quite a big impact on the performance of the game.

Post-processing

Available settings: on, off.

Additional image processing allows you to apply such effects as Bloom (glow), color correction, additional lens effects, sun, chromatic aberration.

Has quite a big impact on the performance of the game.

Texture quality

Available settings: ultra., high., min.

Manages texture quality, reducing GPU load and memory requirements.

Has an average impact on the performance of the game.

Texture filtering

Available settings: on, off.

This parameter is responsible for the clarity of textures when viewing objects at a large angle.

Has an average impact on the performance of the game.

Detailing objects

Available settings: ultra., min.

Changes the detail of 3d models and the number of particle effects.

Has an average impact on the performance of the game.

Shadows

Available settings: on, off.

Enables or disables shadows on airplanes.

Has an average impact on the performance of the game.

FreakGames PATREON 4 favs
VIEWS1
FILES4 files
POSTEDJul 18, 2022
ARCHIVEDJun 10, 2026