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Genesis v1.04 — Smooth Edges, Solid Foundations

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Genesis v1.04 — Smooth Edges, Solid Foundations
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DESCRIPTION

Hey everyone

v1.03 was the big "make modded characters actually work in-game" release, the matchup-screen freeze, the missing entrance attires, the mixed renders on the character-select screen. Once that landed and you all started really putting it through its paces on your own rosters, two clear themes came back in the reports:

1. *"It works… but stock characters still show up sometimes."*

2. *"The pofo editor lies to me about height."*

v1.04 is the cleanup pass that closes both of those, plus a handful of injection-pipeline fixes for modern format and community-repacked PACs that were freezing the game on a tiny number of slots. I also did a polish pass on the Mods and Settings tabs so the whole app finally scrolls with one consistent buttery feel, no more "the Roster scrolls smooth but Settings feels heavy" inconsistency.

Stock CH Auto-Disable

A new toggle (default ON) that automatically hides stock character files when you inject a modded one. Fully reversible, DLC-aware (Bobby Lashley, Lacey Evans, Ricochet, and every other p10/p30 DLC character is covered), and a huge quality-of-life win for handheld users who don't want to manually rename files.

Pofo Height actually works now

The encoding was wrong in v1.03 (we were writing centimetres into a field the game stores as a 2-byte code), which caused wrestlers to vanish from the roster after editing. Output is now byte-identical to Data Editor for every height pick.

City names instead of "City ID: 17"

wrestlers like Adam Cole whose city code lives in a different country/state list now show their actual city name in the editor.

Template & modern-format PAC support

CAW-exporter PACs, blank-template PACs, and modern 2K15 - 2K18 Ports now inject cleanly. Output matches CCT byte-for-byte. No more freezing during matchup screen when injecting a .pac

Unified scroll feel

Mods and Settings tabs now scroll with the same physics as Roster/Teams/Strings. Same momentum, same deceleration, same fluid feel across every page.

Patch notes are detailed because most of these were diagnosed from logs and byte-diffs you all sent in — thanks to everyone who reproduced bugs, sent screenshots, dumped pofos, and put up with the back-and-forth. v1.03 was the headline release; v1.04 is the one that makes it feel finished.

— 2KLive

2kLive PATREON 7 favs
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POSTEDMay 21, 2026
ARCHIVEDMay 21, 2026