Heyo! The inflation update is here at last. Open the inflation options menu and drag one of the balloons onto your character to turn them into one of five silly, squeaky, floaty shapes. Drag the same balloon on them repeatedly to make them grow until they eventually pop. Feeding makes them grow as well and the amount of growth can be adjusted with the growth factor slider in the feeding tube menu. You can also adjust the firmness, toggle popping and change the buoyancy here.
I originally wanted a granular slider for buoyancy, but that introduced too many problems. Instead there are a few options to choose from. Balanced will keep the character in roughly the same spot. High causes them to slowly float upward and low makes them plop to the ground and controls just like the other rollable shapes.
You can move in the air with WASD and hold Shift + WASD to rotate. Press space bar to jolt forward in whatever direction they are facing. Farts, burps and hiccups also influence the character's trajectory.
I had to bend a lot of systems to make this work so there may be some lingering bugs here and there. Feel free to mention any you find. Speaking of bugs, the NPC's behave a little strangely when you are in balloon mode, but I'm looking into ways to fix it. Turns out it's a bigger problem than I thought and I didn't want to delay this build anymore so I'll fix them in the next one.
As for the next build - I plan to add a batch of small features and improvements that people have requested. Since the last few builds have been pretty complicated, I need to take a break and work on some simpler things for a while. So if you have any simpler requests let me know and I'll see if I can add them to the next update. Feel free to repeat a request even if you've already asked me since it'd be convenient to have them all here in one place.
In the meantime, I hope you enjoy!
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