Reporting for lewduty! This week we enter Early Access on Steam!
🌃 Play Third Crisis: Neon Nights - now in early access on Steam! 🎉
Lenchi:
Quick sketch for a more revealing variation of Zoey's outfit :3 top opened up, and short panties under the skirt removed:
Also andro womb tattoo because no lewd game is complete without one:
More fleshed out version:
I also have a very squished outfit - powered by Bear’s references:
Zoey went to the salon 💅 We now have:
Space buns
Untied hair
Both combined:
Opened-up default top + legs without safety pants
A shortened version of the coat, which is like a cool leather jacket
Pubes subtle
Pubes not so subtle
Pubes matching her hair
Steam capsule designs for both OST and DLC, as requested
Requested Zoey start-screen additions, so you would get more interactions with her <3
Also a little heart
New Dev Page Banner + Steam Capsules for our release bundles!
JustNox:
The new assets pack for the train station:
Glowing hole is still in progress, but here are some previews with before and after:
Updated the rest of the rooms of the original layout. Not as much drastic changes here, but still added some details here and there
Bathroom and backroom are done as well:
Here's progress on the second floor! Not as many changes here, mostly the corridors and entrance area. Rooms 201-204 have minimal changes, as I think they are fine as they are.
Ohm_Ena:
Main menu Zoey additional animations added, cyber ones on the preview (3 animations, activation, deactivation & on, works without the activation ones too)
Desva:
Here we can observe the dog car:
Bone spotlight featuring NPC’s still spawning:
One of the cars getting prepared for rearrangement:
Went over the groper sections again and made them a bit more unique also added the 2nd layout for the dog car:
Background rework so it would work smoothly for ultrawide screens:
Updated entrances to the bathrooms:
Made the ad holograms jitter and move a bit:
Simple visual effects to show that the charging station is busted:
Aine Lovia:
The enforcers on the train will be a different variation and we wanted to make that difference a bit more clear visually so Aine started working giving them pink glow for the helmet:
The team contemplated also having the fabric being pink, so Aine made a few variants to choose from:
There were some back and forth but ultimately this is how the train enforcers will look now:
Simplified version of option 2 with some sleek seethrough gowns and suits:
Plan 3 evil scientists:
To avoid getting distracted with the colours Aine converted them to grayscale to let the team choose their favourite designs, so it can be mixed and matched to make the ideal ones:
The overworld version of neck chips being tested in-game:
Here is the more bare overworld version of Zoey:
New hairstyles, womb tattoo and pube variations completed:
Rokean:
I'm animating the Calliach comic, I'll make one version for reels:
Rokean also animated some call to actions for the media kit:
There is also a more static version of the title when the other one can get too distracting:
I added a picture receiver to the masturbating lady in the neon rise lobby. I just cherry-picked Zoey's reactions from older dialogue lines so we didn't have to get new VA:
I re-did the camera work in a different way
And a completely static logo with call to action with multiple variations:
After a lot of experimenting and feedback the videos were made:
Juno:
The bottom 3 are meant to be placed partly over top-bits of walls (image 2) that's why they have more light hitting them from above compared to their counterparts the rest is as above meant to be placed in the middle of walls:
With more buildings to build the parallax in the background:
An alternate way for these; having the lamps at fixed positions and just one sprite for the whole emissives per chunk:
Other than that, he has been playtesting, trying to find bugs like this one in these last few days before the steam release:
Mysteriously after this cutscene no interactables or NPCs spawned in here and the save was softlocked from here on out. After a long while of trying to reverse engineer / reproduce it, it turned out to be an issue with having loaded a save before while having the camera equipped, which is fixed now.
BlauKoneko:
Redone the equipment option so that it's in parts. Accessories can be added and removed to a list whereas the other parts can be swapped out.
Bear:
Forced blocker tutorial is now implemented:
Waitressing Intro Animation
I implemented all the VA from the streamers we're cooperating with for the release:
Testing the parallax at higher values so it would look more intense in the background:
New update logs showing up and
Vils:
Vils implemented Jenna’s themed overworld outfit for Zoey: