Reporting for lewduty! This week we enter Early Access on Steam!
🌃 Play Third Crisis: Neon Nights - now in early access on Steam! 🎉
This is a shortened version of the paid report but we hope you enjoy it nevertheless!
⚠️You can find the full version of this report with way more content here:
Lenchi:
Quick sketch for a more revealing variation of Zoey's outfit :3 top opened up, and short panties under the skirt removed:
Zoey went to the salon 💅 We now have:
Space buns
Untied hair
Both combined:
Opened-up default top + legs without safety pants
A shortened version of the coat, which is like a cool leather jacket
JustNox:
Updated the rest of the rooms of the original layout. Not as much drastic changes here, but still added some details here and there
Here's progress on the second floor! Not as many changes here, mostly the corridors and entrance area. Rooms 201-204 have minimal changes, as I think they are fine as they are.
Desva:
Made the ad holograms jitter and move a bit:
Simple visual effects to show that the charging station is busted:
Aine Lovia:
The enforcers on the train will be a different variation and we wanted to make that difference a bit more clear visually so Aine started working giving them pink glow for the helmet:
Plan 3 evil scientists:
Juno:
The bottom 3 are meant to be placed partly over top-bits of walls (image 2) that's why they have more light hitting them from above compared to their counterparts the rest is as above meant to be placed in the middle of walls:
An alternate way for these; having the lamps at fixed positions and just one sprite for the whole emissives per chunk:
Bear:
Forced blocker tutorial is now implemented: