Previous Post

ReeSabers v0.3.16

Next Post
ReeSabers v0.3.16
DESCRIPTION

Changes

New module: "Custom Model"

Allows importing custom geometries from .obj files

Motion blur for custom models is not supported yet!

New module: "Dynamic Joint"

Allows adding spring-like moving parts

New built-in presets: "BL_Chan" featuring both of the new modules!

"BlurSaber" module improvements

Small parts shouldn't explode in fast motion

Improved fake glow appearance in motion

Editor: All binary assets (textures and models) are now packed into the preset file on save

Editor: Added "Off" Culling mode. Renders both sides of a triangle

Various UI improvements and bug fixes

Important notes for Saber Creators:

Custom models (.obj files) should be placed into 'Beat Saber/UserData/ReeSabers/CustomGeometry/'

Since all assets are saved into .json file, you don't have to separately provide models/textures when sharing your saber with others

Things to keep in mind:

Using large asset files may cause a long preset loading time

Big textures are very costly for standalone users

Enabling reflections or environment lighting for your model also has some performance cost. However, this effect is not additive (doesn't get worse with more modules/presets)

Download the update as always from: https://beatleader.com/supporting-project/link

Thank you for supporting, and have a great weekend! ❤️

BeatLeader PATREON 4 favs
VIEWS1
FILES1 file
POSTEDSep 26, 2025
ARCHIVEDJun 10, 2026