The next tool is already in the final stage of development, so I think I can finally say what I’m working on.
It’s a weather plugin inside Toolkit. It will be called "Environment" in the tab.
It will support snow and rain, but not just simple particle effects. You’ll be able to turn any location into a snowy one by adding snow fields, snow piles, and of course, snowfall.
Snow fields will also be fully adjustable through a new tool in Soft Body, so you’ll be able to shape them however you want.
You’ll also be able to turn any location into a wet/rainy version quickly and conveniently. More weather events are planned for the future, but for now, there are just these two.
I think the release will be this week or next week.