Still working on the new weapon shop system.
There's actually a lot more potential bugs and conflicts than I originally thought. To prevent all the bugs and bad behaviors we had in Ghost, 'the gun stealing', 'gun teleports away after purchase', 'buying guns at the same time only spawn one gun', etc, I've re-structred the weapon lootpool system and making sure the weapon shop will work reliably most of the time. It's almost done,
I'm expectating finishing It tonight and do a bit local tests with it. If nothing goes wrong we will have another play test tomorrow.